css3-mediaqueries.js
is a JavaScript library that provides a consistent and reliable way to handle CSS3 media queries across different browsers and devices. It allows developers to detect and respond to changes in the browser viewport, device orientation, and other media features, even in browsers that don’t fully support native CSS3 media query functionality. Essentially, it acts as a polyfill, bridging the gap between modern media query support and older browsers. The library offers a simple API to register callbacks that are executed when specific media queries match or unmatch.
Using css3-mediaqueries.js
offers several key advantages:
While css3-mediaqueries.js
aims to provide backward compatibility, it’s crucial to understand that its primary purpose is to enhance support, not replace it completely. Browsers with robust native CSS3 media query support will leverage those features preferentially; the library will only step in where native support is lacking or incomplete. Therefore, it’s generally recommended to style your pages with CSS media queries as the primary method, and use css3-mediaqueries.js
to handle the remaining edge cases for older browsers. The library itself is designed to be lightweight and should work in most modern and legacy browsers. However, exceptionally old or uncommon browsers may still experience issues.
The most common method of installation is via a package manager like npm or yarn:
npm install css3-mediaqueries
# or
yarn add css3-mediaqueries
After installation, you can include it in your project using a <script>
tag:
<script src="node_modules/css3-mediaqueries/css3-mediaqueries.js"></script>
Alternatively, if you downloaded the library directly, include the appropriate .js
file path. After including the script, you can utilize the library’s API to register and manage your media queries (refer to the API documentation for detailed usage instructions). Remember to place the <script>
tag either at the end of the <body>
or within a DOMContentLoaded
event listener to ensure the DOM is fully loaded before the library is used.
css3-mediaqueries.js
allows you to check if a given media query matches the current environment. This is done using the matchMedia
function, which takes a media query string as an argument and returns a MediaQueryList
object. This object has a matches
property that’s a boolean indicating whether the query currently matches. Here’s an example:
const query = window.matchMedia('(min-width: 768px)');
if (query.matches) {
// Apply styles for larger screens
console.log("Large screen detected!");
else {
} // Apply styles for smaller screens
console.log("Small screen detected!");
}
// Listen for changes
.addListener(function(mql) {
queryif (mql.matches) {
// Styles to be applied when query matches.
console.log('Screen size changed to large.');
else {
} // Styles to be applied when query doesn't match
console.log('Screen size changed to small.');
}; })
Note that while the example shows using window.matchMedia
, css3-mediaqueries.js
enhances this functionality for older browsers.
The library doesn’t directly handle adding and removing CSS styles. It provides the mechanism to detect when a media query matches or unmatches. You’ll need to use standard DOM manipulation techniques (e.g., classList.add
, classList.remove
, or direct style manipulation) to apply and remove styles based on the results of media query matching.
const query = window.matchMedia('(max-width: 600px)');
function handleQueryChange(mql) {
const element = document.getElementById('myElement');
if (mql.matches) {
.classList.add('small-screen');
element.classList.remove('large-screen');
elementelse {
} .classList.remove('small-screen');
element.classList.add('large-screen');
element
}
}
.addListener(handleQueryChange);
queryhandleQueryChange(query); //Initial check
This example adds/removes classes based on the match; you’d define the CSS rules for .small-screen
and .large-screen
separately.
The primary mechanism for handling media query changes is through the addListener
method of the MediaQueryList
object. This method takes a callback function as an argument. The callback is executed whenever the match state of the media query changes (e.g., the user resizes the browser window, changes device orientation). The callback receives a MediaQueryList
object as its argument, which contains the updated matches
property. The removeListener
method is used to remove previously added listeners.
css3-mediaqueries.js
supports all standard CSS media types and features. You can use any valid media query string in the matchMedia
function, including those targeting print, screen, speech, etc., and those incorporating features like min-width
, max-height
, orientation
, resolution
, and more. The library ensures consistent handling across browsers, allowing seamless interaction with different media types. For example:
const printQuery = window.matchMedia('print');
if (printQuery.matches) {
// Apply styles specifically for print
}
You can use multiple matchMedia
calls to handle several media queries simultaneously. Each call will return a separate MediaQueryList
object, allowing independent event handling and state management for each query. Remember to add appropriate listeners for each query to respond to changes correctly.
const query1 = window.matchMedia('(min-width: 768px)');
const query2 = window.matchMedia('(orientation: landscape)');
.addListener(handleQuery1Change);
query1.addListener(handleQuery2Change);
query2
function handleQuery1Change(mql){
//handle changes for query1
}
function handleQuery2Change(mql){
//handle changes for query2
}
This allows for complex responsive design scenarios where behavior depends on multiple environmental factors.
While css3-mediaqueries.js
primarily uses standard media query strings, you can enhance its functionality by creating custom query functions that perform more complex checks or integrate with other parts of your application. These custom functions would internally use the matchMedia
functionality of the library or its underlying browser support to determine the match state. For instance, you might create a function that checks for both screen size and device type:
function isLargeTabletLandscape() {
const widthQuery = window.matchMedia('(min-width: 1024px)');
const orientationQuery = window.matchMedia('(orientation: landscape)');
return widthQuery.matches && orientationQuery.matches;
}
if (isLargeTabletLandscape()) {
// Apply styles for large tablet in landscape mode.
}
This function leverages the core matchMedia
functionality but encapsulates a more specific condition.
Media query matching is typically a synchronous operation; however, if you need to perform asynchronous tasks based on media query changes, you should structure your code appropriately using Promises or async/await to ensure proper sequencing. For example:
async function handleQueryChange(mql) {
if (mql.matches) {
try{
const data = await fetch('/api/data'); // Example asynchronous operation
// Process the data
catch(error) {
} console.error("Error fetching data:", error);
}else {
} // Handle the case where the query doesn't match.
}
}
const query = window.matchMedia('(min-width: 1200px)');
.addListener(handleQueryChange); query
css3-mediaqueries.js
is designed to work alongside other JavaScript libraries. There are no inherent conflicts. Ensure your inclusion order is correct (avoiding conflicts if other libraries modify the window.matchMedia
function), and you can use the results from this library to inform the behavior of other parts of your application. For example, you could use this library to detect screen size and then dynamically load components from a framework like React or Vue based on the media query results.
For optimal performance:
If you encounter problems:
css3-mediaqueries.js
itself is relatively simple and unlikely to throw many errors, but errors in your custom code using the library will be visible here.Remember to consult the library’s source code or any associated unit tests for additional troubleshooting information.
This section details the API available within css3-mediaqueries.js
. Note that the exact API may vary slightly depending on the version of the library; always refer to the latest documentation for the most accurate information. The examples below assume you’ve included the library in your project and have access to the matchMedia
function.
The matchMedia
function, which is the core of the library, doesn’t directly have constructor options in the same way a class might. The options are implicitly provided through the media query string itself. The matchMedia
function accepts a single argument:
mediaQueryString
(string): A valid CSS media query string. This string defines the conditions that must be met for the query to match. This is where you specify options like min-width
, max-height
, orientation
, etc. Any valid CSS media query string is accepted.const query = window.matchMedia('(min-width: 768px) and (orientation: landscape)'); //Example
addListener()
MethodThe addListener()
method attaches a callback function to a MediaQueryList
object. This callback function will be executed whenever the match state of the media query changes.
listener
(function): A callback function that takes a single argument: a MediaQueryList
object representing the updated state of the media query. The MediaQueryList
object has a matches
property (boolean) indicating whether the query currently matches.const query = window.matchMedia('(min-width: 500px)');
.addListener(function(mql) {
queryif (mql.matches) {
console.log('Media query now matches!');
else {
} console.log('Media query no longer matches.');
}; })
removeListener()
MethodThe removeListener()
method removes a previously added listener from a MediaQueryList
object. This is crucial for preventing memory leaks or unwanted behavior when a listener is no longer needed.
listener
(function): The callback function that was previously added using addListener()
.const query = window.matchMedia('(min-width: 500px)');
const myListener = function(mql) { /* ... */ };
.addListener(myListener);
query// ... later, when you no longer need the listener ...
.removeListener(myListener); query
matches
PropertyThe matches
property of the MediaQueryList
object is a boolean that indicates whether the media query currently matches the browser’s environment.
const query = window.matchMedia('(max-width: 600px)');
console.log(query.matches); // true or false
getMatchedStyles()
MethodThis method is not part of the standard MediaQueryList
object. The library itself doesn’t inherently provide a method to directly fetch applied styles based on media query matches. Styles are applied through standard CSS rules using the information provided by the matches
property. The developer needs to manage style changes manually based on the matches
state.
destroy()
MethodThere is no inherent destroy()
method within the css3-mediaqueries.js
API or the standard MediaQueryList
object. To cleanup, simply remove any event listeners using removeListener()
. The library’s resources are managed automatically by the browser’s garbage collection once they are no longer referenced. This implies that once there are no more references to a MediaQueryList
object and its associated listeners, the browser will reclaim the memory.
These examples demonstrate how to use css3-mediaqueries.js
in various scenarios. Remember to include the library in your HTML file before using these code snippets.
This example shows how to detect if the screen width is greater than 768 pixels and apply different styles accordingly.
<!DOCTYPE html>
<html>
<head>
<title>Basic Media Query</title>
<style>
.large-screen {
font-size: 24px;
}.small-screen {
font-size: 16px;
}</style>
<script src="css3-mediaqueries.js"></script> </head>
<body>
<p id="myText">This is some text.</p>
<script>
const query = window.matchMedia('(min-width: 768px)');
function handleQueryChange(mql) {
const textElement = document.getElementById('myText');
if (mql.matches) {
.classList.add('large-screen');
textElement.classList.remove('small-screen');
textElementelse {
} .classList.add('small-screen');
textElement.classList.remove('large-screen');
textElement
}
}
.addListener(handleQueryChange);
queryhandleQueryChange(query); // Initial check
</script>
</body>
</html>
This example demonstrates how to dynamically switch between different images based on screen width.
const query = window.matchMedia('(max-width: 600px)');
const img = document.getElementById('myImage');
const smallImg = 'small.jpg';
const largeImg = 'large.jpg';
function handleImageChange(mql) {
.src = mql.matches ? smallImg : largeImg;
img
}
.addListener(handleImageChange);
queryhandleImageChange(query); //Initial check
Remember to replace 'small.jpg'
and 'large.jpg'
with the actual paths to your images and to include the image element with the id myImage
in your HTML.
This example changes the background color based on whether the device is in portrait or landscape mode.
const query = window.matchMedia('(orientation: landscape)');
const body = document.body;
function handleOrientationChange(mql) {
.style.backgroundColor = mql.matches ? 'lightblue' : 'lightcoral';
body
}
.addListener(handleOrientationChange);
queryhandleOrientationChange(query); //Initial check
This example combines multiple media queries to apply different styles based on screen width and resolution.
const query1 = window.matchMedia('(min-width: 1024px)');
const query2 = window.matchMedia('(min-resolution: 2dppx)');
const element = document.getElementById('myElement');
function handleQueryChanges() {
if (query1.matches && query2.matches) {
.classList.add('high-res-large');
element.classList.remove('low-res-large', 'high-res-small', 'low-res-small');
elementelse if (query1.matches) {
} .classList.add('low-res-large');
element.classList.remove('high-res-large', 'high-res-small', 'low-res-small');
elementelse if (query2.matches) {
} .classList.add('high-res-small');
element.classList.remove('high-res-large', 'low-res-large', 'low-res-small');
elementelse {
} .classList.add('low-res-small');
element.classList.remove('high-res-large', 'low-res-large', 'high-res-small');
element
}
}
.addListener(handleQueryChanges);
query1.addListener(handleQueryChanges);
query2handleQueryChanges(); //Initial check
Remember to define the CSS classes (high-res-large
, low-res-large
, etc.) in your stylesheet and include an element with the ID myElement
in your HTML. This demonstrates a more sophisticated use case where different styles are applied based on a combination of multiple media query conditions. Remember that the order of conditionals within the handleQueryChanges
function determines which styles are applied if multiple queries match.
We welcome contributions to css3-mediaqueries.js
! Whether you’re fixing bugs, adding features, or improving documentation, your help is valuable. Please follow these guidelines to ensure a smooth and efficient contribution process.
Maintain consistency with the existing codebase. Generally, follow these guidelines:
Before submitting a pull request, ensure your code adheres to these guidelines. You can use a linter (e.g., ESLint) to automatically check for style violations.
Thorough testing is crucial. Before submitting any code changes, run the existing test suite to ensure your modifications don’t introduce regressions. The test suite likely uses a testing framework (e.g., Jest, Mocha) and may involve unit tests to check individual functions and integration tests to verify that different parts of the library work together correctly. The project should have clear instructions on how to run the tests (often in a README.md
file). If adding new features or fixing bugs, write new tests to cover the changes you’ve made. Aim for high test coverage.
css3-mediaqueries.js
repository on GitHub.fix-bug-123
, feature-new-query-type
).Your pull request will be reviewed by the project maintainers. Be prepared to address any feedback or make necessary revisions.
If you discover a bug in css3-mediaqueries.js
, please report it by creating a new issue on the GitHub repository. Provide the following information:
css3-mediaqueries.js
you are using.The more information you provide, the easier it will be to diagnose and fix the bug. You can also attach screenshots or screen recordings if that helps clarify the issue.